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Hi, There you can download APK file "Battle of Moscow 1941" for Android free, apk file version is 4.1.2.0 to download to your android device just click this button. It's easy and warranty. We provide only original apk files. If any of materials on this site violates your rights, report us
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Description of Battle of Moscow 1941 FREE

This is a free 15-turn-VERSION of Battle of Moscow 1941 by Joni Nuutinen, a turn based strategy game set on the European theater during the Second World War.

The full campaign (paid version) is available at http://bit.ly/1F8zKWN

Re-live the classic strategy game campaign in which German Wehrmacht's Panzer Armies pushed through the Red Army defense lines towards the Soviet Capital in 1941. Can you seize Moscow before fighting both the elements (mud, extreme cold, rivers) and the counterattacks by Siberian and T-34 divisions grind German forces into pieces.



FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.



In order to be a victorious commander, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is not the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Joni Nuutinen has created highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

Version history Battle of Moscow 1941 FREE
New in Battle of Moscow 1941 4.1.2.0
+ Setting: Turn Anti-Tank Guns ON/OFF
+ Increased maximum minimap size to 18
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ When General with over 2 MPs is selected, the combat unit which would get MPs marked with light blue border & MP marker
+ When General with over 2 MPs is selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ New Russian Infantry & German Motorized icon
+ 50 new quotations
New in Battle of Moscow 1941 4.1.0.0
+ Cannot apply Operational Movement so close to front line
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ AI: A little bit more defensive overall strategy
+ Removed Big Advance feature
+ Logo edit III
New in Battle of Moscow 1941 4.0.8.0
v4.0.8
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
+ Icons: Color & Contrast enhancements

v4.0.6
+ Setting: Turn Dugouts, First Aid, Special Order, or Call for Support ON/OFF
+ Attacking zero HP unit does not consume MPs from General
+ Setting: Victory ONLY after controlling ALL VPs
New in Battle of Moscow 1941 4.0.6.3
v4.0.6
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Attacking zero HP unit does not consume MPs from supporting General
+ Campaign: Easier (pz replacements), refining VPs from cities
+ Fix: Not switching to the second page of resource menu
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first
+ Fix: HOF not updating for some players
+ Setting: Victory ONLY after controlling ALL VPs
+ Faster between-turns processing
+ Logo edit
New in Battle of Moscow 1941 4.0.4.0
v4.0.4
+ Campaign: More infantry replacements, more initial MPs
+ Campaign: Added Replacements for Motorized units
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations

v4.0.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
New in Battle of Moscow 1941 4.0.2.0
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
New in Battle of Moscow 1941 4.0.0.0
+ Changed VP count from 120 to 140
+ More provinces in German area allows more active hospitals
+ Relocated some Divisions into Reinforcements to speed up the play
+ Redid map: Cities, transport layer, etc
+ MP resources/Actions might give 1 more MP for zero HP unit or in rear area
+ Setting: Draw Forest: Green outline vs Satellite View
+ Big Advances: If one side gains over 13 VPs during turn, the other side loses MPs
+ Combat: Cumulative bonus from repeated attacks vs a unit
New in Battle of Moscow 1941 3.8.6.2
+ Setting: Draw Forest With: Green outline vs Satellite View
+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn
+ Setting: War Status: Most Combat in Province Z (off, sometimes, always)
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
+ AI: task priority recalibrations
New in Battle of Moscow 1941 3.8.6.1
+ Setting: Draw Forest With: Green outline vs Satellite View+ Big Advances: If side gains over 13 VPs during one turn, the other side loses MPs+ Combat: Cumulative: More bonus from repeated attacks against the same unit during one turn+ Setting: War Status: Most Combat in Province Z (off, sometimes, always)+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF+ AI: task priority recalibrations
New in Battle of Moscow 1941 3.8.4.2
+ Size of Markers on Unit: tiny, default, big+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support+ Red E1, E2, etc marker on unit: Encircled turns+ Mechanized units might lose 1 MP due to cold during winter months+ Storms can turn terrain into mud (temp swamp) in their wake during Spring/Autumn+ Setting: HOF: How many scores to download (keep low if device low on storage)+ HOF: Encircle-score shown with 1 less digit (1350 is now 135) to save space
New in Battle of Moscow 1941 3.8.2.2
v3.8.2+ Long press DONE: Mark unit permanently DONE (move to unlock)+ Some App-level settings moved to separate Settings view (gear icon from lower-right corner of Main-Play-HOF screen)+ Setting: MP/HP marker transparency+ Slightly rounded HP and MP square+ New background pattern #20v3.8+ Line-of-Sight (LOS) & Fog-of-War (FOW) improvements+ Setting: Separate switch for Bombardment/Barrage dialog+ Setting: Unit Markers: size switch+ Setting: Turn ** markers ON/OFF+ New General icon
New in Battle of Moscow 1941 3.8.0.2
+ Line-of-Sight (LOS) & Fog-of-War (FOW) improvements+ Tapping hexagon with multiple enemy units shows popup+ Minimap: white combat units, black support, skips mines+ Setting: Separate switch for Bombardment/Barrage dialog+ Setting: Unit selection: Loop nearby/all until marked done+ Storm marker on unit is now OO, City marker CC+ Setting: Unit Markers: size switch+ Settings: Locked down options are blue+ 2 MPs gives 3 MPs in rear area+ Setting: Turn ** markers ON/OFF+ New General icon
New in Battle of Moscow 1941 3.6.0.2
+ Combat: Both River & having over -4 MPs block support+ Setting: Minimap Touch: Full Screen Map or jump to location+ End turn dialog shows number of units with MPs marked done+ Next Unit selection order: Below list NEARBY, then EVERYWHERE+ 1) Rest done 2) Support Unit 3) Resting/Encircled 4) Zero HP 5) Rear MPs 6) Remaining units+ Capturing major city might cause nearby enemy units to step back+ Yellow **: Inexperienced unit+ Settings: ON/OFF switch for Generals+ 100 new quotations
New in Battle of Moscow 1941 3.4.4.2
v3.4.4+ Setting: Less Units: Create only X % of units (less units, quicker turns)+ Dugouts & minefields cannot be selected once placed on map+ Units on the edge of screen appear smaller+ Terrain generation/variation refinements+ New background pattern #17+ Icon improvements III+ Logo editv3.4.2+ Floating Zoom buttons on game screen+ Setting: Black cloud over unseen enemy hexagons+ Shift Focus: General gives up 5 MPs, the closest General +2 MPs+ Minimap: Bigger maximum size
New in Battle of Moscow 1941 3.4.2.2
v3.4+ Next button: Number of unmoved units+ Combat: Amount of support from nearby units varies more based on HP+ Combat: Random element of the formula is less volatile+ FOW (Fog of War) tweaks: HP & Fatigue affect more+ City Icons: New option: Group of black houses+ Intelligence: Spots enemy units, headline, ON/OFF switch+ First Aid reduces Fatigue by 2/3+ Notification if province control 88-99%+ If fatigue 100% FA marker turns into XX+ BG pattern #14+ 100 new quotations+ HOF cleanup
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